private D3DXMatrixTranslation ( D3DXMATRIX &pOut, System.Single x, System.Single y, System.Single z ) : |
||
pOut | D3DXMATRIX | |
x | System.Single | |
y | System.Single | |
z | System.Single | |
return |
private static extern IntPtr D3DXMatrixTranslation(
out D3DXMATRIX pOut,
Single x,
Single y,
Single z
);