public void ShouldBeAbleToAddPlayerGameStatistics()
{
var game = ObjectMother.CreateGame();
_gameRepository.Add(game);
var player = ObjectMother.CreatePlayer();
_playerRepository.Add(player);
var playerGameStatistics = ObjectMother.CreatePlayerGameStatistics(game, player);
_playerGameStatisticsRepository.Add(playerGameStatistics);
Assert.AreNotEqual(0, playerGameStatistics.Id);
}