public void FillLists()
{
List<BiomeType> biomes = new List<BiomeType>();
foreach (BiomeType b in BiomeType.Biomes)
{
if (b == null || b.ID == 255)
continue;
biomes.Add(b);
}
biomes.Sort();
BiomeType[] temp = biomes.ToArray();
cmbFill.Items.Clear();
cmbReplace1.Items.Clear();
cmbReplace2.Items.Clear();
cmbBiomeType.Items.Clear();
cmbBlockType.Items.Clear();
cmbFill.Items.AddRange(temp);
cmbReplace1.Items.AddRange(temp);
cmbReplace2.Items.AddRange(temp);
cmbBiomeType.Items.AddRange(temp);
String[] versions = { "Minecraft 1.5.2", "MC 1.5.2 (Large biomes)", "Minecraft 1.4.7", "MC 1.4.7 (Large biomes)", "Minecraft 1.3.2", "MC 1.3.2 (Large biomes)", "Minecraft 1.2.5", "Minecraft 1.1.0", "Minecraft 1.0.0", "Minecraft Beta 1.8.1", "Minecraft Beta 1.7.3", "Minecraft Beta 1.3_01" };
cmbFill.Items.AddRange(versions);
cmbReplace2.Items.AddRange(versions);
cmbFill.SelectedIndex = 0;
cmbReplace1.SelectedIndex = 0;
cmbReplace2.SelectedIndex = 0;
cmbBiomeType.SelectedIndex = 0;
cmbBlockType.Items.AddRange(new String[] { "Cacti & Dead Bushes", "Dirt & Grass", "Flowers & Tall Grass", "Gravel", "Lily Pads & Vines", "Leaves & Logs", "Ice", "Sand", "Snow", "Stone", "Water", "Input Block ID" });
cmbBlockType.SelectedIndex = 0;
}