BigTed.ProgressHUD.ProgressHUD C# (CSharp) Method

ProgressHUD() static private method

static private ProgressHUD ( ) : CoreAnimation
return CoreAnimation
        static ProgressHUD()
        {
            //initialize static fields used for input view detection
            var ptrUIPeripheralHostView = Class.GetHandle("UIPeripheralHostView");
            if (ptrUIPeripheralHostView != IntPtr.Zero)
                clsUIPeripheralHostView = new Class (ptrUIPeripheralHostView);
            var ptrUIKeyboard = Class.GetHandle("UIKeyboard");
            if (ptrUIKeyboard != IntPtr.Zero)
                clsUIKeyboard = new Class (ptrUIKeyboard);
            var ptrUIInputSetContainerView = Class.GetHandle("UIInputSetContainerView");
            if (ptrUIInputSetContainerView != IntPtr.Zero)
                clsUIInputSetContainerView = new Class (ptrUIInputSetContainerView);
            var ptrUIInputSetHostView = Class.GetHandle("UIInputSetHostView");
            if (ptrUIInputSetHostView != IntPtr.Zero)
                clsUIInputSetHostView = new Class (ptrUIInputSetHostView);
        }

Same methods

ProgressHUD::ProgressHUD ( global::System.Drawing.RectangleF frame ) : CoreAnimation