protected virtual void OnSceneGUI()
{
BezierPoint3DEditor.handleCapSize = BezierPoint3DEditor.CircleCapSize;
BezierCurve3DEditor.DrawPointsSceneGUI(this.point.Curve, this.point);
BezierPoint3DEditor.handleCapSize = BezierPoint3DEditor.SphereCapSize;
BezierPoint3DEditor.DrawPointSceneGUI(this.point, Handles.DotCap, Handles.SphereCap);
}