public static void Main()
{
var p1 = new Player("*****@*****.**", "A");
var p2 = new Player("*****@*****.**", "B");
const double playerTargetZoneRadius = 2.0;
const double shotBlastRadius = 1.0;
var game = new Game("Test", p1, p2, playerTargetZoneRadius, shotBlastRadius);
p1.UpdateLocation(new GeoCoordinate(0.0, 0.0), playerTargetZoneRadius);
p2.UpdateLocation(new GeoCoordinate(5.0, 5.0), playerTargetZoneRadius);
var result = game.TakeShot(p2, p1.Location);
Console.WriteLine(result);
result = game.TakeShot(p2, p1.Location);
Console.WriteLine(result);
result = game.TakeShot(p1, p1.Location);
Console.WriteLine(result);
Console.ReadKey();
}