public static ConvexCast ( |
||
sweptShape | Shape to sweep. | |
target | Shape being swept against. | |
sweep | Vector3 | Sweep vector for the sweptShape. |
startingSweptTransform | Starting transform of the sweptShape. | |
targetTransform | Transform to apply to the target shape. | |
hit | Hit data of the sweep test, if any. | |
return | bool |
public static bool ConvexCast(ConvexShape sweptShape, ConvexShape target, ref Vector3 sweep, ref RigidTransform startingSweptTransform, ref RigidTransform targetTransform,
out RayHit hit)
{
return ConvexCast(sweptShape, target, ref sweep, ref Toolbox.ZeroVector, ref startingSweptTransform, ref targetTransform, out hit);
}
GJKToolbox::ConvexCast ( |