public RayCast ( BEPUutilities.Ray ray, float maximumLength, |
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ray | BEPUutilities.Ray | Ray to test. |
maximumLength | float | Maximum length, in units of the ray's direction's length, to test. |
rayHit | Hit location of the ray on the entry, if any. | |
return | bool |
InstancedMesh::RayCast ( BEPUutilities.Ray ray, float maximumLength, TriangleSidedness sidedness, |