public static void Reset()
{
m_mouseState = Mouse.GetState();
m_lastMouseState = Mouse.GetState();
m_keyboardState = Keyboard.GetState();
m_lastKeyboardState = Keyboard.GetState();
for (int i = 0; i < 4; i++)
{
m_padState[i] = GamePad.GetState((PlayerIndex)i);
m_lastPadState[i] = GamePad.GetState((PlayerIndex)i);
}
}