public ThingRendable ( float radius, int count, float qSize ) : System.Collections.Generic | ||
radius | float | Radius of orbits |
count | int | Number of quads |
qSize | float | Size of quads |
return | System.Collections.Generic |
public ThingRendable( float radius, int count, float qSize )
{
this.radius = radius;
this.count = count;
this.qSize = qSize;
box = new AxisAlignedBox( new Vector3( -radius, -radius, -radius ), new Vector3( radius, radius, radius ) );
Initialize();
FillBuffer();
}