protected override void dispose( bool disposeManagedResources )
{
if ( !IsDisposed )
{
if ( disposeManagedResources )
{
}
if ( _xnaBuffer != null )
{
_xnaBuffer.Dispose();
_xnaBuffer = null;
}
}
// If it is available, make the call to the
// base class's Dispose(Boolean) method
base.dispose( disposeManagedResources );
}