Axiom.ParticleSystems.ParticleEmitter.GenerateEmissionVelocity C# (CSharp) Method

GenerateEmissionVelocity() protected method

Utility method to apply velocity to a particle direction.
protected GenerateEmissionVelocity ( Vector3 &dest ) : void
dest Vector3 The normalized vector to scale by a randomly generated scale between min and max speed.
return void
		protected virtual void GenerateEmissionVelocity( ref Vector3 dest )
		{
			float scalar;

			if ( !float.IsNaN( minSpeed ) )
			{
				scalar = minSpeed + ( Utility.UnitRandom() * ( maxSpeed - minSpeed ) );
			}
			else
			{
				scalar = fixedSpeed;
			}

			dest *= scalar;
		}