protected override void dispose( bool disposeManagedResources )
{
if ( !IsDisposed )
{
if ( disposeManagedResources )
{
// Dispose managed resources.
if ( renderOperation != null )
{
if (!renderOperation.IsDisposed)
renderOperation.Dispose();
renderOperation = null;
}
}
// There are no unmanaged resources to release, but
// if we add them, they need to be released here.
}
base.dispose(disposeManagedResources);
}