Axiom.Demos.Smoke.CreateScene C# (CSharp) Method

CreateScene() public method

public CreateScene ( ) : void
return void
		public override void CreateScene()
		{
			scene.AmbientLight = ColorEx.Gray;

			scene.SetSkyDome( true, "Examples/CloudySky", 5, 8 );

			ParticleSystem smokeSystem =
				ParticleSystemManager.Instance.CreateSystem( "SmokeSystem", "Examples/Smoke" );

			scene.RootSceneNode.CreateChildSceneNode().AttachObject( smokeSystem );

		}
	}