private Initialize ( IControl element ) : void | ||
element | IControl | |
return | void |
private void Initialize(IControl element)
{
if (element != null)
{
_element = element;
this.PointerWheelChanged += Border_PointerWheelChanged;
this.PointerPressed += Border_PointerPressed;
this.PointerReleased += Border_PointerReleased;
this.PointerMoved += Border_PointerMoved;
}
}