bool SpriteIdIsSpecialTile(int id)
{
if ((floorVariantIndices.Contains(id) && TreatFloorVariantsAsSpecial) || (centerVariantIndices.Contains(id) && TreatCenterVariantsAsSpecial && id != 8) || !indexSpriteMap.ContainsValue(id)) {
return true;
}
return false;
}