public Send ( Aura.Shared.Network.Packet packet ) : void | ||
packet | Aura.Shared.Network.Packet | |
return | void |
public virtual void Send(Packet packet)
{
// Don't log internal packets
//if (packet.Op < Op.Internal.ServerIdentify)
// Log.Debug("S: " + packet);
this.Send(this.BuildPacket(packet));
}
BaseClient::Send ( byte buffer ) : void |