Aura.Channel.World.SpawnManager.Spawn C# (CSharp) Method

Spawn() public method

Spawns a creature.
public Spawn ( int raceId, int regionId, int x, int y, bool active, bool effect ) : NPC
raceId int
regionId int
x int
y int
active bool
effect bool
return Aura.Channel.World.Entities.NPC
		public NPC Spawn(int raceId, int regionId, int x, int y, bool active, bool effect)
		{
			// Create NPC
			var npc = new NPC(raceId);

			// Warp to spawn point
			if (!npc.Warp(regionId, x, y))
			{
				Log.Error("Failed to spawn '{0}'s, region '{1}' doesn't exist.", raceId, regionId);
				return null;
			}

			// Save spawn location
			npc.SpawnLocation = new Location(regionId, x, y);

			// Activate AI at least once
			if (npc.AI != null && active)
				npc.AI.Activate(0);

			// Spawn effect
			if (effect)
				Send.SpawnEffect(SpawnEffect.Monster, npc.RegionId, x, y, npc, npc);

			return npc;
		}
	}