Aura.Channel.World.Entities.RpCharacter.Start C# (CSharp) Method

Start() public method

Starts RP session, removing actor from world and adding the RP character.
public Start ( ) : void
return void
		public void Start()
		{
			var actor = this.Actor;
			var rpCharacter = this;
			var client = actor.Client;

			actor.Region.RemoveCreature(actor);
			actor.Lock(Locks.Default, true);

			var playerCreature = actor as PlayerCreature;
			playerCreature.StopLookAround();

			// Don't remove the actor from the controlled creatures, as the
			// client will still send packets with its id, which triggers
			// our safety checks.

			client.Creatures.Add(rpCharacter.EntityId, rpCharacter);
			client.Controlling = rpCharacter;

			var channelHost = ChannelServer.Instance.Conf.Channel.ChannelHost;
			var channelPort = ChannelServer.Instance.Conf.Channel.ChannelPort;

			Send.RequestSecondaryLogin(actor, rpCharacter.EntityId, channelHost, channelPort);
			Send.PetRegister(actor, rpCharacter, SubordinateType.RpCharacter);
			Send.StartRP(actor, rpCharacter.EntityId);
		}