public static void AddPartyMember(this Packet packet, Creature creature)
{
var loc = creature.GetPosition();
packet.PutInt(creature.PartyPosition);
packet.PutLong(creature.EntityId);
packet.PutString(creature.Name);
packet.PutByte(1);
packet.PutInt(creature.Region.Id);
packet.PutInt(loc.X);
packet.PutInt(loc.Y);
packet.PutByte(0);
packet.PutInt((int)((creature.Life * 100) / creature.LifeMax));
packet.PutInt((int)100);
}
}