private void Initialize()
{
LoadControls();
bg = new Background(graphics.GraphicsDevice, Content);
count = 0;
col = Color.White;
promptColor = new Color(255, 222, 0);
savePrompt = false;
promptTimer = 0;
fadeValue = 0;
reset = false;
resetTimer = 0;
resetFadeValue = 0;
canSave = true;
saveTimer = 0;
saveFadeValue = 0;
wmHandler = new WiimoteHandler();
GameTime gameTime = new GameTime();
}