Assets.Scripts.Scenes.Game.Stamina.StaminaController.LootItemUsedEventHandler C# (CSharp) Method

LootItemUsedEventHandler() private method

private LootItemUsedEventHandler ( LootItem lootItem ) : void
lootItem Assets.Scripts.Services.LootItems.LootItem
return void
        private void LootItemUsedEventHandler(LootItem lootItem)
        {
            if (lootItem.ItemSubType == LootItemSubType.PROTEIN_SHAKE)
            {
                currentProteinShake = (ProteinShake)lootItem;
                UpdateRemainingProteinShakeCountText();
            }
            proteinShakeButton.interactable = false;
        }