public WithAfterCollision ( AfterCollisionEventHandler handler ) : |
||
handler | AfterCollisionEventHandler | |
return |
public BodyConstructor WithAfterCollision(AfterCollisionEventHandler handler)
{
anonymousFixtureData.AfterCollision = handler;
return this;
}
BodyConstructor::WithAfterCollision ( string fixtureName, AfterCollisionEventHandler handler ) : |