public void StartGame(Int32 gameID)
{
AS.Game.Base.IStart _startGame = BusinessLogic.UnityConfig.Container.Resolve<AS.Game.Base.IStart>();
Entities.User user = new Entities.User
{
UserId = Authentication.Security.CurrentUserId,
DisplayName = Authentication.Security.CurrentUserName
};
_startGame.Execute(gameID, user);
}