protected void Application_Start()
{
if (container == null)
{
container = new UnityContainer();
ContainerConfig.RegisterTypes(container);
}
AreaRegistration.RegisterAllAreas();
WebApiConfig.Register(GlobalConfiguration.Configuration);
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
AuthConfig.RegisterAuth();
}