Animatroller.Simulator.Control.PixelLight1D.PixelLight1D C# (CSharp) Method

PixelLight1D() public method

public PixelLight1D ( int scale = 4 ) : System
scale int
return System
        public PixelLight1D(int scale = 4)
        {
            InitializeComponent();

            SetStyle(ControlStyles.OptimizedDoubleBuffer, true);

            this.scale = scale;
        }