public TestScene1(IEnumerable<string> args)
{
georgeStrobeLight = new StrobeDimmer("George Strobe");
spiderLight = new StrobeColorDimmer("Spider Light");
skullsLight = new Dimmer("Skulls");
cobWebLight = new Dimmer("Cob Web");
blinkyEyesLight = new Switch("Blinky Eyes");
rgbLightRight = new StrobeColorDimmer("Light Right");
rgbLight3 = new StrobeColorDimmer("Light 3");
rgbLight4 = new StrobeColorDimmer("Light 4");
georgeMotor = new MotorWithFeedback("George Motor");
spiderLift = new Switch("Spider Lift");
pressureMat = new DigitalInput("Pressure Mat");
pulsatingEffect = new Effect.Pulsating(S(1), 0.2, 0.7);
flickerEffect = new Effect.Flicker(0.4, 0.6);
}