public PixelScene1(IEnumerable<string> args)
{
testSeq = new Controller.Sequence("Pulse");
candyCane = new Controller.Sequence("Candy Cane");
laserSeq = new Controller.Sequence("Laser");
allPixels = new VirtualPixel1D(200);
buttonTest = new DigitalInput("Test");
// WS2811
acnOutput.Connect(new Physical.PixelRope(allPixels, 0, 200), 51, 1);
// acnOutput.Connect(new Physical.PixelRope(allPixels, 50, 100), 5, 1);
// acnOutput.Connect(new Physical.PixelRope(allPixels, 150, 50), 4, 151);
// GECE
// acnOutput.Connect(new Physical.PixelRope(allPixels, 100, 50), 2, 91);
}