public Pixel2D(VirtualPixel2D3 logicalDevice, Dictionary<int, Utility.PixelMap[]> pixelMapping)
: base(logicalDevice)
{
logicalDevice.AddPixelDevice(pixelMapping, pixels =>
{
lock (this.lockObject)
{
PixelOutputPort.SendPixelsValue(0, pixels, pixels.Length);
}
});
}