Amazon.Runtime.Internal.Util.UnityDebugTraceListener.WriteLine C# (CSharp) Method

WriteLine() public method

public WriteLine ( string message ) : void
message string
return void
        public override void WriteLine(string message)
        {
            UnityEngine.Debug.Log(message);
        }

Same methods

UnityDebugTraceListener::WriteLine ( object o ) : void
UnityDebugTraceListener::WriteLine ( object o, string category ) : void