private void PaintBeams(float cx, float cy, ICanvas canvas)
{
for (int i = 0, j = Helpers.BeamHelpers.Count; i < j; i++)
{
var v = Helpers.BeamHelpers[i];
for (int k = 0, l = v.Count; k < l; k++)
{
var h = v[k];
PaintBeamHelper(cx + BeatGlyphsStart, cy, canvas, h);
}
}
}