private TexSubImage2D ( TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, Array pixels ) : void | ||
target | TextureTarget | |
level | int | |
xoffset | int | |
yoffset | int | |
width | int | |
height | int | |
format | PixelFormat | |
type | PixelType | |
pixels | Array | |
return | void |
GL::TexSubImage2D ( TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, IntPtr pixels ) : void | |
GL::TexSubImage2D ( TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, int offset ) : void | |
GL::TexSubImage2D ( TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, long offset ) : void |