private static TriggerOnDetectSkillshot ( DetectionType detectionType, |
||
detectionType | DetectionType | |
spellData | ||
startT | int | |
start | System.Vector2 | |
end | System.Vector2 | |
unit | Obj_AI_Base | |
return | void |
private static void TriggerOnDetectSkillshot(
DetectionType detectionType,
SpellData spellData,
int startT,
Vector2 start,
Vector2 end,
Obj_AI_Base unit)
{
if (OnDetectSkillshot != null)
{
OnDetectSkillshot(new Skillshot(detectionType, spellData, startT, start, end, unit));
}
}