ActionTool.GPActionUtils.InitGPActionObject C# (CSharp) Method

InitGPActionObject() public static method

Init a GameObject owner GPAction (a so-called "GPActionObject"). That is, the object is hid in the hierarchy and parent transform is set to parent gameobject
public static InitGPActionObject ( GameObject gpactionParent, GameObject gpactionObj ) : void
gpactionParent GameObject
gpactionObj GameObject
return void
        public static void InitGPActionObject(GameObject gpactionParent, GameObject gpactionObj)
        {
            gpactionObj.hideFlags = HideFlags.HideInHierarchy;

            gpactionObj.transform.parent = gpactionParent.transform;

            gpactionObj.AddComponent<GPActionObjectMapper>();
        }