private static IHighlightingDefinition LoadHighlightingDefinition(string resourceName)
{
var type = typeof(AllocationGameView);
var fullName = type.Namespace + "." + resourceName;
using (var stream = type.Assembly.GetManifestResourceStream(fullName))
using (var reader = new XmlTextReader(stream))
{
return HighlightingLoader.Load(reader, HighlightingManager.Instance);
}
}
}