public Range ( int start, int end, Scintilla scintilla ) : System | ||
start | int | |
end | int | |
scintilla | Scintilla | |
return | System |
public Range(int start, int end, Scintilla scintilla)
: base(scintilla)
{
if (start < end)
{
this._start = start;
this._end = end;
}
else
{
this._start = end;
this._end = start;
}
}
Range::Range ( ) : System |