tile.spawn C# (CSharp) Method

spawn() private method

private spawn ( ) : IEnumerator
return IEnumerator
    IEnumerator spawn()
    {
        while (_player != null)
        {
            if (Vector3.Distance(_player.transform.position, transform.position) > 100)
            {
                yield return new WaitForSeconds(2);
            }
            else
            {
                _spawn();
                break;
            }
        }
    }