public override void OnShow()
{
base.OnShow();
//if (CapsApplication.Singleton.GetPlayTime() > 20 * 3600) //如果游戏时间超过20小时
//{
// UIButton button = GetChildComponent<UIButton>("PlayBtn");
// button.gameObject.SetActive(false); //让按钮无效化
// m_testLabel.gameObject.SetActive(true);
//}
//else
//{
// m_testLabel.gameObject.SetActive(false);
//}
if (m_clickDebugCount >= 3 && Application.platform == RuntimePlatform.WindowsEditor)
{
m_debugBoard.SetActive(true);
}
else
{
m_debugBoard.SetActive(false);
}
}