public ResetChange ( Combatant, target ) : void | ||
target | Combatant, | |
return | void |
public void ResetChange(Combatant target)
{
for(int i=0; i<this.condition.Length; i++)
{
if(this.condition[i].apply && !this.condition[i].stopChange)
{
this.condition[i].ResetChange(i, target);
}
}
}