SceneFadeInOut.StartScene C# (CSharp) Method

StartScene() public method

public StartScene ( ) : void
return void
    public void StartScene()
    {
        timer = 0.0f;
        // Fade the texture to clear.
        fadeClear = true;
        GetComponent<GUITexture>().color = Color.black;

        // If the texture is almost clear...

    }