void Start()
{
GameObject TargetCamera= GameObject.Find (Target);
if (TargetCamera!=null)
{
cam = TargetCamera.GetComponent<RemoteCameraCapture>();
if (cam==null)
{
cam=TargetCamera.AddComponent<RemoteCameraCapture>();
}
}
myMat = ScreenToDisplayOn.GetComponent<Renderer>().materials;
player=GameWorldController.instance.playerUW.gameObject;//GameObject.Find ("Gronk");
}