PlayerControl.OnTriggerExit2D C# (CSharp) Method

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col Collider2D
return void
    void OnTriggerExit2D(Collider2D col)
    {
        if(col.gameObject.tag == "Cover")
        {
            coverScript = null;
            touchingHidingSpot = false;
        }
    }