PlayerCollision.OnTriggerEnter C# (CSharp) Method

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void
    void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.CompareTag("Enemy") && timer >= timeBetweenDamage) {
            Hit (10);
        }
    }