PlaneController.Update C# (CSharp) Method

Update() private method

private Update ( ) : void
return void
    void Update()
    {
        // Use last device which provided input.
        var inputDevice = InputManager.ActiveDevice;

        // raise and lower plane with right stick Y
        transform.Translate(0.0f, 10.0f * Time.deltaTime * inputDevice.RightStickY, 0.0f, Space.World);

        // lower plane with Z key
        bool zPressed = inputDevice.GetControl( InputControlType.Action1 );
        if(zPressed){
            transform.Translate(0.0f, -10.0f * Time.deltaTime, 0.0f, Space.World);
        }

        // raise plane with C key
        bool cPressed = inputDevice.GetControl( InputControlType.Action2 );
        if(cPressed){
            transform.Translate(0.0f, 10.0f * Time.deltaTime, 0.0f, Space.World);
        }
    }
PlaneController