public static void OnPlaymodeChange()
{
// Unselect Editor object on playmode change
Selection.activeObject = null;
Select(null);
/*
if (!Application.isPlaying && EditorApplication.isPlayingOrWillChangePlaymode) {
// EDITMODE: about to start playing
if (SelectedEmitter)
Select(SelectedParticleSystem);
} else
if (!Application.isPlaying) {
if (SelectedObject) {
Selection.activeObject = null;
Select(null);
}
}
*/
}