public static GetWeaponSaveData ( Hashtable ht ) : Hashtable | ||
ht | Hashtable | |
return | Hashtable |
public static Hashtable GetWeaponSaveData(Hashtable ht)
{
foreach(DictionaryEntry entry in GameHandler.Instance().weapons)
{
ht.Add(entry.Key, entry.Value);
}
return ht;
}