private void Update()
{
m_TimeElapsed += Time.deltaTime;
if (!m_GestureListener)
{
return;
}
if (m_GestureListener.isTPose())
{
ForceFieldSwitch();
}
else if (m_GestureListener.IsSwipeLeft())
{
m_LeftPlaying = ParticleStartStop(m_ParticleWallLeft, m_LeftPlaying);
}
else if (m_GestureListener.IsSwipeRight())
{
m_RightPlaying = ParticleStartStop(m_ParticleWallRight, m_RightPlaying);
}
else if (m_GestureListener.IsSwipeUp())
{
m_TopPlaying = ParticleStartStop(m_ParticleWallTop, m_TopPlaying);
}
}