public static void SetItemsParent(Container cn, Transform Parent)
{
for (int i =0; i<=cn.MaxCapacity ();i++)
{
string ItemName=cn.GetItemAt(i);
if (ItemName != "")
{
GameObject item = GameObject.Find (cn.GetItemAt(i));
if (item != null)
{
item.transform.parent=Parent;
if (item.GetComponent<Container>()!=null)
{
Container.SetItemsParent(item.GetComponent<Container>(),Parent);
}
}
}
}
}