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withSIX
Play
Core
Games
Legacy
Mods
ModState
SetExistsState
withSIX.Play.Core.Games.Legacy.Mods.ModState.SetExistsState C# (CSharp) Method
ModState Class Documentation
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Open project: SIXNetworks/withSIX.Desktop
SetExistsState()
private
method
private
SetExistsState
( ) :
void
return
void
void SetExistsState() { var path = Path; Exists = path != null && path.Exists; }
ModState
DoesRepoExist
GetModRootPath
GetPackPath
GetSixSyncGuid
GetSixSyncModState
GetSixSyncPackRevision
GetSixSyncRevision
GetSynqDesiredRevision
GetSynqLatestRevision
GetSynqModState
GetSynqRevision
GuidMatch
IsPackValidSixSync
IsValidSixSync
ModMatchesActiveGame
ModState
RepoPackYaml
SetExistsState
SetPaths
SetSharedState
SetSixSyncPaths
TryReadRepoConfig
TryReadRepoFile
UpdateLocalModState
UpdateSixSyncState
UpdateSynqState
VersionMatch
WdAndPackVersionMatch