vimage.Config.StringToKey C# (CSharp) Method

StringToKey() public static method

Converts upper-case string to SFML Keyboard.Key.
public static StringToKey ( string str ) : Keyboard.Key
str string
return Keyboard.Key
        public static Keyboard.Key StringToKey(string str)
        {
            switch (str)
            {
                case "A":
                    return Keyboard.Key.A;
                case "B":
                    return Keyboard.Key.B;
                case "C":
                    return Keyboard.Key.C;
                case "D":
                    return Keyboard.Key.D;
                case "E":
                    return Keyboard.Key.E;
                case "F":
                    return Keyboard.Key.F;
                case "G":
                    return Keyboard.Key.G;
                case "H":
                    return Keyboard.Key.H;
                case "I":
                    return Keyboard.Key.I;
                case "J":
                    return Keyboard.Key.J;
                case "K":
                    return Keyboard.Key.K;
                case "L":
                    return Keyboard.Key.L;
                case "M":
                    return Keyboard.Key.M;
                case "N":
                    return Keyboard.Key.N;
                case "O":
                    return Keyboard.Key.O;
                case "P":
                    return Keyboard.Key.P;
                case "Q":
                    return Keyboard.Key.Q;
                case "R":
                    return Keyboard.Key.R;
                case "S":
                    return Keyboard.Key.S;
                case "T":
                    return Keyboard.Key.T;
                case "U":
                    return Keyboard.Key.U;
                case "V":
                    return Keyboard.Key.V;
                case "W":
                    return Keyboard.Key.W;
                case "X":
                    return Keyboard.Key.X;
                case "Y":
                    return Keyboard.Key.Y;
                case "Z":
                    return Keyboard.Key.Z;
                case "0":
                case "NUM0":
                    return Keyboard.Key.Num0;
                case "1":
                case "NUM1":
                    return Keyboard.Key.Num1;
                case "2":
                case "NUM2":
                    return Keyboard.Key.Num2;
                case "3":
                case "NUM3":
                    return Keyboard.Key.Num3;
                case "4":
                case "NUM4":
                    return Keyboard.Key.Num4;
                case "5":
                case "NUM5":
                    return Keyboard.Key.Num5;
                case "6":
                case "NUM6":
                    return Keyboard.Key.Num6;
                case "7":
                case "NUM7":
                    return Keyboard.Key.Num7;
                case "8":
                case "NUM8":
                    return Keyboard.Key.Num8;
                case "9":
                case "NUM9":
                    return Keyboard.Key.Num9;
                case "ESCAPE":
                case "ESC":
                    return Keyboard.Key.Escape;
                case "LCONTROL":
                case "CONTROL":
                case "CTRL":
                    return Keyboard.Key.LControl;
                case "LSHIFT":
                case "SHIFT":
                    return Keyboard.Key.LShift;
                case "LALT":
                case "ALT":
                    return Keyboard.Key.LAlt;
                case "LSYSTEM":
                    return Keyboard.Key.LSystem;
                case "RCTRL":
                    return Keyboard.Key.RControl;
                case "RSHIFT":
                    return Keyboard.Key.RShift;
                case "RALT":
                    return Keyboard.Key.RAlt;
                case "RSYSTEM":
                    return Keyboard.Key.RSystem;
                case "MENU":
                    return Keyboard.Key.Menu;
                case "LBRACKET":
                case "[":
                case "{":
                    return Keyboard.Key.LBracket;
                case "RBRACKET":
                case "]":
                case "}":
                    return Keyboard.Key.RBracket;
                case "SEMICOLON":
                case ";":
                case ":":
                    return Keyboard.Key.SemiColon;
                case "COMMA":
                case "<":
                    return Keyboard.Key.Comma;
                case "PERIOD":
                case ">":
                case ".":
                    return Keyboard.Key.Period;
                case "QUOTE":
                case "\"":
                case "'":
                    return Keyboard.Key.Quote;
                case "SLASH":
                case "?":
                case "/":
                case "QUESTION":
                    return Keyboard.Key.Slash;
                case "BACKSLASH":
                case "|":
                case "\\":
                    return Keyboard.Key.BackSlash;
                case "TILDE":
                case "~":
                case "`":
                    return Keyboard.Key.Tilde;
                case "EQUAL":
                case "PLUS":
                case "=":
                    return Keyboard.Key.Equal;
                case "DASH":
                case "MINUS":
                case "_":
                case "-":
                    return Keyboard.Key.Dash;
                case "SPACE":
                    return Keyboard.Key.Space;
                case "RETURN":
                    return Keyboard.Key.Return;
                case "BACK":
                case "BACKSPACE":
                    return Keyboard.Key.BackSpace;
                case "TAB":
                    return Keyboard.Key.Tab;
                case "PAGEUP":
                case "PGUP":
                    return Keyboard.Key.PageUp;
                case "PAGEDOWN":
                case "PGDOWN":
                case "NEXT":
                    return Keyboard.Key.PageDown;
                case "END":
                    return Keyboard.Key.End;
                case "HOME":
                    return Keyboard.Key.Home;
                case "INSERT":
                case "INS":
                    return Keyboard.Key.Insert;
                case "DELETE":
                case "DEL":
                case "DECIMAL":
                    return Keyboard.Key.Delete;
                case "ADD":
                    return Keyboard.Key.Add;
                case "SUBTRACT":
                    return Keyboard.Key.Subtract;
                case "MULTIPLY":
                    return Keyboard.Key.Multiply;
                case "DIVIDE":
                    return Keyboard.Key.Divide;
                case "LEFT":
                    return Keyboard.Key.Left;
                case "RIGHT":
                    return Keyboard.Key.Right;
                case "UP":
                    return Keyboard.Key.Up;
                case "DOWN":
                    return Keyboard.Key.Down;
                case "NUMPAD0":
                    return Keyboard.Key.Numpad0;
                case "NUMPAD1":
                    return Keyboard.Key.Numpad1;
                case "NUMPAD2":
                    return Keyboard.Key.Numpad2;
                case "NUMPAD3":
                    return Keyboard.Key.Numpad3;
                case "NUMPAD4":
                    return Keyboard.Key.Numpad4;
                case "NUMPAD5":
                    return Keyboard.Key.Numpad5;
                case "NUMPAD6":
                    return Keyboard.Key.Numpad6;
                case "NUMPAD7":
                    return Keyboard.Key.Numpad7;
                case "NUMPAD8":
                    return Keyboard.Key.Numpad8;
                case "NUMPAD9":
                    return Keyboard.Key.Numpad9;
                case "F1":
                    return Keyboard.Key.F1;
                case "F2":
                    return Keyboard.Key.F2;
                case "F3":
                    return Keyboard.Key.F3;
                case "F4":
                    return Keyboard.Key.F4;
                case "F5":
                    return Keyboard.Key.F5;
                case "F6":
                    return Keyboard.Key.F6;
                case "F7":
                    return Keyboard.Key.F7;
                case "F8":
                    return Keyboard.Key.F8;
                case "F9":
                    return Keyboard.Key.F9;
                case "F10":
                    return Keyboard.Key.F10;
                case "F11":
                    return Keyboard.Key.F11;
                case "F12":
                    return Keyboard.Key.F12;
                case "F13":
                    return Keyboard.Key.F13;
                case "F14":
                    return Keyboard.Key.F14;
                case "F15":
                    return Keyboard.Key.F15;
                case "PAUSE":
                    return Keyboard.Key.Pause;
            }
            return Keyboard.Key.Unknown;
        }